Our high-fidelity facial animation has been seen across film, TV, video games and immersive media, including Call of Duty, Hellblade, Spider-Man, Kiss Me First, and many more.
The Game Awards: Apex Legends
Interview with David Lawson and Lisha Tan, Co-Directors on Respawn Entertainment’s ‘Live from Mirage’s Holo-Day Bash | The Game Awards’ and Tawfeeq Martin, Technical Innovations Manager.
The Dark Pictures Anthology: Man of Medan
Building tension and terror in Supermassive Games' ambitious horror anthology series, with Cubic Motion's exacting facial capture and animation.
League of Legends Pro League
Thanks to Cubic Motion's intricate facial capture and animation technology, League of Legends fans saw Akali dance, talk, and react like never before.
Incredibly lifelike facial animation helped elevate the moment-to-moment action in Marvel’s Spider-Man and really sold the cinematic sequences.
Step into the park and bring yourself online. Cubic Motion is proud to have worked on HBO and Survios' new virtual reality experience, Westworld Awakening.
Blood and Truth
Sony London Studio’s new PSVR game, Blood and Truth, breathes new life into virtual reality by putting story and characters at the heart of development.
Cubic Motion is proud to have worked with Bioware to create facial animation for their latest title, Anthem.
The ability to create absolutely lifelike digital humans also unlocks the potential to bring back deceased public figures with staggering detail and clarity. Whether a departed leader or celebrity, it can be comforting and truly powerful to see a beloved person revived in a respectful, realistic manner.
How Cubic Motion is achieving new levels of photorealism with digital humans like Siren
Beneath the surface: Inside Cubic Motion's facial animation for Metro Exodus
Call of Duty: WWII
Delivering a moving experience with the facial animation of Call of Duty: WWII
Kiss Me First
Delivering the facial animation for the highly anticipated sci-fi series from Channel 4
Horizon Zero Dawn
Providing several hours of high-quality facial performance data for Horizon Zero Dawn's cinematics
Managing high volumes of cinematic acting performances in Supermassive Games 2017 thriller